A game studio
making elegant, competitive computer games
for everyone.
Forager is a web game and admin tool, commissioned by the Uchida Center for Brain Science at Harvard University. It lets researchers set up levels of an arcade-style mining game where the player's objective is reaching a high score. Gameplay data is collected and aggregated to analyze the foraging strategies that players develop.
Bauble is our upcoming original game. It's a 3v3 arena game featuring diverse imaginary creatures. It's a real-time strategy game, but it rewards planning and teamwork more than quick reflexes.
We make multiplayer games that connect people through virtual movement and play. Whether collaborating or competing, players need to be in sync with each other to succeed.
Founder. Technical writer and entrepreneur. Loves when things are easy to understand.
Founding designer and developer. Software engineer, former World of Warcraft arena pro player and League of Legends coach.
Lead developer. Software engineer of over a decade and the owner of another game studio.
Concept artist, 3D artist, animator. Art director of the world of Bauble. The Michealangelo of our times.
We'd love to hear from you. We're currently seeking investors and a senior game developer.
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